In the absence of mana, the user's life force then fades out of existence. The discharge of the shells themselves trigger a purple and black effect on the turbine.Ī small black hole forms in negative space and glides over to whoever it was fired at before tearing the opponent inside out, pulling their entire being into the black hole. The shells themselves, created by the priestess Urt, are golden yellow and bear red kanji symbols. The #4 shells were the second to final shells used against Anten Seven member Hamushi and Hazanko. Urt's #4 Caster Shells as seen in " Hot Springs Planet Tenrei". The #3 shell was strong enough to dispel Tao magic and triggered a large explosion after impact, most of which went upward. The discharge itself is a large red beam with a diameter of approximately the distance between the user's head and their hip. When loaded into the caster gun, the shell causes the turbine of the weapon to glow red. The #3 shell was the first shell used by Gene Starwind against the Kei pirate, Guugaku. List of Caster Shells in Outlaw Star Number #3 Beyond that, caster shells in general are benign and use only the mana in which they were imbued with. The magical power of these particular shells drew upon the life force of the user in the absence of extra mana to create a devastating effect more powerful than the typical caster shells. Shells that are numbered #4, #9, and #13 are the rarest kinds, as they were only created by wizards of Tenrei, Ark Manaf, Hadul and Urt. Their numbers appear to define the varied effects of each shell. Ĭaster shells are numbered by the wizards who create them. Caster shells and their weapons eventually fell to wayside and became antiques in the Toward Stars Era. However, caster shells only proved to be a temporary solution to a persisting problem. When mana began to grow scarce, the wizards attempted to harness its power within specialized cartriges. During the Fixed Star Era, caster shells were created by wizards who used mana as their primary source of power.